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Tom Looman
Game developer with 17+ years of programming and Unreal Engine experience at studios including Epic Games and as an indie developer along with many years of contract work focusing on gameplay programming with C++ and game optimization (The Forever Winter, The Talos Principle 2, Deliver Us Mars, Tales of Kenzara: Zau among others).
I have written Unreal Engine tutorials & guides professionally for well over 10 years on a wide range of topics with a focus on C++, graphics, and game optimization.
Besides working on games, I am an online instructor for AAA studios and Indies and have taught a curriculum at Stanford University on C++ Game Development with Unreal Engine.
Please use the form below or email me directly via info@tomlooman.com